Download PDFOpen PDF in browserTracking Pokémon SleepEasyChair Preprint 82192 pages•Date: June 10, 2022AbstractThe announcement and subsequent silence on the release of Pokémon Sleep, a mobile game utilising the Pokémon Go Plus+ wearable to incorporate the tracking of sleep patterns in gameplay, raises questions about the intensive gamification of daily life. This article highlights this issue within broader discourses at the intersection of sleep technologies and sleep health by locating it within critical datafication literature and popular reception on the Pokémon Sleep hashtag on Twitter. Keyphrases: Gamification, Pokémon Sleep, Sensors, Twitter, datafication, sleep tracking
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